Position and Displacement Simulation
Controls
Drag the object on the canvas to move it.
Measurements
Current Position (from Origin):
Distance: – units
Direction: – ° (from North, clockwise)
Total Distance Traveled (from Point A):
– units
Displacement (from Point A to Point B):
Magnitude: – units
Direction: – ° (from North, clockwise)
Simulation Area
Explanation
This simulation helps you understand the difference between Position, Displacement, and Distance Traveled.
- The Origin is your fixed point of reference (the white dot at the center).
- The blue arrow shows the object’s Position Vector. Position is defined by the distance and direction of the object *from the Origin*.
- The gray line tracks the actual Path the object takes as you drag it.
- Click “Set Point A” to mark the starting position for measuring displacement and distance traveled. The object will turn green.
- Click “Set Point B” to mark the ending position for displacement. The object will turn red.
- The green arrow shows the Displacement Vector, drawn directly from Point A to Point B. Displacement is the CHANGE in position, a vector pointing from the initial to the final location, regardless of the path taken.
- Distance Traveled is the total length of the path taken between Point A and the object’s *current* position. It can be greater than the displacement magnitude.
Notice how the Position vector always changes as the object moves, but the Displacement vector only changes when you set Point B to a new location relative to Point A. If you drag the object back to Point A after setting Point B, the Displacement vector will shrink back to zero, even though the Distance Traveled will be non-zero.
Angles are shown in degrees clockwise from North (Up).